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Eremidia: Archivist's Curse
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Devlog
[v1.8] version 1.8.1 Update
December 03, 2021
by
richter_h
1
#eremidia, #update, #fixes, #patch
Archivist's Curse v1.8.1 is now available to download. What's new? Fixed crash caused by contact event triggers in certain Dark Alleys nodes Updated key artwork for several characters Several minor fi...
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[v1.8] Release Build Available!
April 16, 2021
by
richter_h
This update marks the finalization of Archivist's Curse version 1.8.0. What's new? Random bosses now start appearing from Level 2 instead of Level 3 Several minor fixes From this point, the developmen...
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[v1.8] RC2 Build Available!
April 03, 2021
by
richter_h
A new build for Archivist's Curse v1.8 is now available for download! This build is a continuation as well as several fixes addressed mostly to Dark Alley and battle-related stuff. What's new? A brand...
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[v1.8] v1.8.0.130321-RC1 Now Available
March 14, 2021
by
richter_h
1
After several tests, Archivist's Curse v1.8 is now available to download. The game is an improvement of its predecessor (namely, back when it was Chessmaster's Challenge), with additional contents, se...
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[v1.8] Of The New Tale
March 11, 2021
by
richter_h
2
#crescent sun, #devlog, #eremidia
Things had happened a lot these weeks, huh. First of all, big kudos to people who've tried the "closed beta" version of the game. The feedback you've given these weeks had kickstarted a lot of changes...
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Tutorial
February 19, 2021
by
richter_h
Hello again. This should be included in the game a long time ago but somehow I managed to implement it just recently. I know I'm late, but it's better late than never. Anyway, there were some possible...
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[v1.8] Several Tests Required
February 08, 2021
by
richter_h
2
#crescent sun, #devlog, #eremidia
I know, I know. I'm late. So, after some tweaks and messing up with the core engine, the v1.8 build is now ready to test. It has been through several tests a couple of times, and thanks for the feedba...
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A (little bit) Forgotten Saga, Retold
January 18, 2021
by
richter_h
If there's something that I personally like the least, it's writing a story, especially for this project. There were several reasons why Chessmaster's Challenge was conceived, and one of those was the...
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End-of-year Closing
December 27, 2020
by
richter_h
Hello again. As 2020 is going to end, I have to announce that since the new version has been planned , I'll withdraw the current build (v1.7.1) from public, preventing any further downloads from this...
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v1.8 Announcement: A New Direction
December 18, 2020
by
richter_h
3
#crescent sun, #devlog, #eremidia
It's been a year since the last update, huh. Anyway, there are some stuff to be told about this project. First of all, Project Dungeon has come so far to the point it becomes more of an arcade-like tu...
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v1.7 Patch build 191219
December 19, 2019
by
richter_h
1
A new patch for Chessmaster's Challenge v1.7 is now here. The major thing in this patch is the possibility for skills and spells to critical damage as a response to the recent fix on how the damage is...
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Chessmaster's Reckoning -- A Contest is About to Held!
November 09, 2019
by
richter_h
Ready your book, brandish your whip, prepare your rope, sharpen your blade, and hold close your faith Because Chessmaster's Reckoning event is about to start! The gist of the contest is to beat Chessm...
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v1.7 Patch build 031119
November 03, 2019
by
richter_h
1
A new patch for Chessmaster's Challenge v1.7 is now here. This patch fixes several issues in the latest Chessmaster's Challenge as well as some rebalances over playable characters and enemies alike...
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v1.7 Patch build 271019
October 28, 2019
by
richter_h
2
A patch for Chessmaster's Challenge v1.7 is now here. This patch fixes several issues in the latest Chessmaster's Challenge, including artifacts and several adjustments for playable characters. What'...
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v1.7 Patch build 251019
October 26, 2019
by
richter_h
3
#devlog
A patch for Chessmaster's Challenge v1.7 is now here. This patch fixes several issues in the latest Chessmaster's Challenge version as well as several changes in enemy encounters, especially at the l...
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v1.7 -- Final update; a curtain call.
October 20, 2019
by
richter_h
3
The final update of Chessmaster's Challenge is now available. Special thanks to Fragarach, samkfj and Cyaroru for feedbacks and support that makes this version possible and much more stable than befor...
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v1.6.3 update Oct 11, 2019
October 11, 2019
by
richter_h
1
Yet another new patch for Chessmaster's Challenge v1.6 is available to download. This patch solves the massive lag issues around menus as well as the battle in which performance gets reduced greatly a...
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v1.6.2 update Sept 22, 2019
September 22, 2019
by
richter_h
1
Yet another new patch for Chessmaster's Challenge v1.6 is available to download. What's new? Well, there are some to mention, for example: Transit Point chest now deposits 50/100/150 golds, depending...
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v1.6.1 update Sept 15, 2019
September 15, 2019
by
richter_h
2
#eremidia, #devlog, #chessmaster's challenge
A new patch for Chessmaster's Challenge is available to download. It fixes several issues and most importantly: old savefiles can work with the new version of the game. ( Dev note: Savefiles from ver...
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v1.6.1 -- Now Available
September 01, 2019
by
richter_h
2
#devlog, #eremidia, #crescent sun
Chessmaster's Challenge v1.6.1 is finally here. The update contains several new contents as well as improvements from previous versions. What's new? Welcome to the new Hall of Pawnsmoor. The hall now...
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Update v1.6.240619
June 29, 2019
by
richter_h
#eremidia, #devlog
New update for Chessmaster's Challenge is now available, which fixes few issues regarding splash/cleave damage calculations and inclusion of skill animation updates for several characters' abilities...
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Chessmaster's Challenge v1.6 is Now Available
June 22, 2019
by
richter_h
3
#crescent sun, #devlog, #eremidia
Hello again, H here. With this devlog, I'd like to announce an update for Chessmaster's Challenge: version 1.6, which is a continuation from the previous version (v1.5) released around two months ago...
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Chessmaster's Challenge Recap and Improvements: May 2019
June 01, 2019
by
richter_h
2
#eremidia, #crescent sun, #devlog
Hello again. Based on feedback gathered from v1.5 release, Chessmaster's Challenge is going to have some improvements which later will be ported over to the main project (An Empty Tome). Some changes...
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Some Reworks Required...
May 09, 2019
by
richter_h
1
So, based on feedback and suggestions from players, there are some stuffs noted for Chessmaster's Challenge. Summary: The battle tends to take way too long time to finish Enemies tend to "kite" party...
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Chessmaster's Challenge Patch 1.5.300419-RC3 is now available
May 04, 2019
by
richter_h
1
Patch 1.5.300419-RC3 is now available to download. This patch fixes minor visual things and a little adjustment on one of Witchiko's spells. This patch won't break old RC3 save files, by the way. Plea...
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Chessmaster's Challenge v1.5 RC3: Now Available
April 27, 2019
by
richter_h
1
Eremidia: An Empty Tome - Chessmaster's Challenge RC3 is finally here. In this version, the major change lies in the addition of character cut-ins when casting abilities in battle. Several minor upda...
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A Little Help...
April 20, 2019
by
richter_h
Hello there. So, there you have it, the "tech demo" of Eremidia: An Empty Tome project that focuses on combat mechanics, achievement system and some bits of party management. Because of reasons, I dec...
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